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March 5, 2007 12:03 AM

Broken: Monopoly box art

MonopolyPaul Henkelman points out:

I recently noticed that on both this image and on most standard Monopoly boxes, the token rests on "Boardwalk" and the dice read "9."

But this is impossible. In order for a token to move nine spaces and land on Boardwalk, it would have to start from the "Go to Jail" space.

P.S. On the Spanish version of the game box, the dice read "8."

Comments:

You actually noticed that?! Its a cool find, though

Posted by: chewy5000 at March 5, 2007 12:28 AM

This really is being overly picky. Maybe that's someone else's roll. Maybe this turn is starting FROM Boardwalk, not ending on it. Heck, if we're going to be this precise, maybe the dice are actually mid-roll and, albeit unlikely, currently with their faces all perpendicular or parallel to the board.

Please roll again.

-Evan

Posted by: evanseeds at March 5, 2007 12:47 AM

What strikes me as odd is that the spanish version reads 8. Why change the numbers?

Posted by: ketamine at March 5, 2007 01:37 AM

I'd also think you could have rolled a 9, landed on Chance and got a card that says "Advance to Boardwalk"

What's more broken is that some folk play Monopoly on a GameBoy! Seems dull to me.

Posted by: fmgazette at March 5, 2007 01:58 AM

For that matter, perhaps the player rolled a nine, landed on Chance, and drew 'Take a walk on the Boardwalk' :-)\

(on preview of comment, I see I got beat to the point)

Posted by: Don at March 5, 2007 02:00 AM

The token is the car - the player is obviously on the run from the cops. Just as well they weren't the boot or they'd be in police custody as we speak.

Posted by: Alden Bates at March 5, 2007 03:13 AM

Oh, for fuck's sake, people!

Obviously, they just put a token on the board and threw the dice down for the photo. Who cares?

Posted by: Glenn Lasher at March 5, 2007 06:41 AM

I found the more inappropriate placing of the DSI circle on the car to be whats broken!

Posted by: Phil at March 5, 2007 07:09 AM

You know what's broken? A car that small. Who can drive a car like that?

Posted by: Haggai at March 5, 2007 08:51 AM

It's a good spot, but I think saying "most" boxes have the same error is a pretty huge overstatement.

It looks like the vast majority of box fronts of that style use the 8, not the 9:

http://www.boardgamegeek.com/browser.php?itemtype=image&gameid=1406&tag=BoxFront

In fact, the only box front I can see that shows 9 is the Korean one: http://www.boardgamegeek.com/image/55219

The current edition doesn't even have any dice on it:

http://ec2.images-amazon.com/images/P/B00000IWCT.01._SS500_SCLZZZZZZZ_.jpg

Posted by: aelf at March 5, 2007 09:34 AM

It's this type of thinking that leads to the overuse of asterisks and small print in packaging and design. As proven by the 'Chance' comments, it is not broken, and furthermore is a nice 'Ooo, look what I found!' at best.

Posted by: Ben Thoma at March 5, 2007 09:53 AM

well maybe the car was already on boardwalk and that is the roll to move off it.

Posted by: bcn |Marathon| iPod at March 5, 2007 01:00 PM

I'm surprised the Korean version uses 9 instead of 8. Koreans consider the number 8 to be extremely lucky.

Posted by: fluffy at March 5, 2007 01:29 PM

I'm surprised that no one has complained that the board itself is "broken". The square following "GO" should be vertically above what is on the box here. Where can you "go" from here?

Posted by: Jim at March 5, 2007 04:26 PM

_@_v - what's broken is that you'd assume the token on boardwalk is even related to the roll of the die - there'd be more than one player in a monopoly game wouldn't there?

_@_v - btw, if you have a "get out of jail free" card, wouldn't you able to just ignore the go-to jail space? haven't played in a while...

Posted by: she-snailie_@_v at March 5, 2007 05:10 PM

I agree with Glenn.

This one really isn't a big deal - and not very interesting either.

Posted by: ryanj at March 5, 2007 05:40 PM

i thought there was a dandy little space around the jail cell thats says "JUST VISITING"

Posted by: ncej at March 5, 2007 10:42 PM

I have to agree with the "for fuck's sake" sentiment here...

Posted by: Zephyr at March 6, 2007 12:22 PM

You missed the fine print on the other side:

* depicted scenario is a dramatization and does not represent a session of actual game-play. Though your experience will be similar, we do not guarantee that you will encounter the same situation as depicted. In the event that you do, please inform us so that we may recall all packaging and amend this notice.

Posted by: J H at March 6, 2007 02:31 PM

Broken. The game will use a random number generator, not real dice. It should show a function of the form f(x1, .) -> x2

Posted by: J H at March 6, 2007 02:33 PM

Wow, now that's what I call observant. That is an interesting observation...

Posted by: werdnA at March 6, 2007 05:46 PM

Umm, why is ncej being ignored? If you land on jail, you don't go to jail, you land on "Just Visiting". This space works like any other. The box isn't the slightest bit broken.

Posted by: aidanus at March 8, 2007 01:02 PM

There are two spaces being confused here. Jail/Just visiting are 11 spaces away from Boardwalk. Diagonally opposite from Jail is a "Go to Jail" space. From that space, it is nine spaces forward to Boardwalk.

But, I agree it is unbroken. The dice roll may not relate to the token on Boardwalk, it may have been reached on a 9 roll leading to a "Take a walk on the Boardwalk" card or it may be the roll to leave the space.

Posted by: ruidh at March 9, 2007 01:48 PM

Two things:

1) You have way too much time on your hands

2) Game Boy Advance is printed next to the word "monopoly."

Hmmm.

Posted by: metalmaster2 at March 9, 2007 09:27 PM

Ok it is possible because you can be on the jail space and not be in jail

Posted by: Savvy at March 12, 2007 06:51 PM

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