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Seven lessons of iPhone user experience

Neat slideshow about user experience, using the iPhone as the main case study:

(Thanks, Terry)

See also: iPhone and Nokia's attempted copy


2 Comments:

Jesper Wille — Sep 4, '07 — 3:06 PM

That's so great - and it sums up the reasons why I always use Apple (ad nauseam, I tell'ya) as an example of good UX design.

It really takes a lot of courage to do less - particularly in the field of consumer electronics.

Jj

rAm — Sep 5, '07 — 1:17 AM

I am confused lot.
Take the case of word for example, whom ever I talk to uses different features. And sometimes they are not overlapping.
I used some of the online apps (google docs, zoho etc) but find them lacking some features.

The question is how does one as a user experience designer handle this dilemma?


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